About - BSP | Freelance 3D Artist

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About Me
  My name is Damian, and I'm an independent artist based in Poland. I'm passionate about modeling, texturing, and animation. I started my journey into the 3D world about 15 years ago. As a gamer, I always wanted to create my own video game, but I had no experience in this area, so I decided to begin with something simple. That's when I discovered a great game engine called Wintermute. It was designed specifically for point-and-click adventure games. It's probably still available for free on its website, but sadly, it is no longer being developed. However, I never decided to release my game, even though it was largely completed. I simply came to the conclusion that the final result (especially the somewhat sterile graphics, displayed in 1024x768 resolution) wasn't good enough to release as a commercial product. You can still find an old thread about it on the forum; it's available here. Working on that game, however, allowed me to gain a lot of experience. I later created a cartoon Easter game for TGC, the creators of the GameGuru engine. The game was released in March 2016 on Steam, and you can find it both here and directly in my portfolio. Currently, I focus mainly on modeling. You can find my work in the TGC Asset Store and the Unity Asset Store, where I sell models individually or in model packs. When you visit my portfolio or the mentioned stores, you'll find a wide range of models in different genres: animated weapons (including WWII models such as the Thompson, MP40, etc.), characters, creatures, furniture, vegetation, buildings, and even typical WWII models such as cannons, destroyed vehicles, tanks, planes, and more. In closing, I would like to once again encourage you to check out my full portfolio.


Software:
Blender
Gimp
Unity
Unreal
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